Dying Ember
Well, at this moment, the game is unfinished. BUT! It was supposed to be a game where wolves try to attack your campfire and you fend off these wolves. Killing the wolves allow you to either restore the health of your campfire or level up yourself.
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Hey! I came here after chatting with you about finding bugs. First of all it looks like you might need to adjust your sizing on your itch page settings.
You want to make sure the viewport dimensions match the window size in your Godot Project. Otherwise you can also use the Click to launch in fullscreen option to pop up a new window.
Thanks so much! But when I see it (I didn't add the changes yet), it looks the way I intended it to be, except for the fact that the lighting looks blurry and unnatural. My games so buggy :(
Ah, well it's cut off for me, if you check my screenshot. I can't see the character's legs.
How do you get the viewport's size in Godot? Sry I have never done any game dev in my life before
Nvm I found it, its 1152 by 648. Is that a problem cause i see lots of games use viewports like 640 by 360 or 1280 by 720...
Is it better now? Cause in my POV it seems very zoomed out
Here's what I see now, is this correct?